v1.00d- Steam! Plus foreground tiling fixed
Project Scavenger » Devlog
Recently I had put a lot of focus on creating variety on the mid-ground parallaxing layer. I feel like that has gotten to a good place, with five different backgrounds that cycle at random.
The background (sky/nebula) also had good variety and also some planes flying by at random intervals, heights and colors.
But what about the foreground?
First thing I fixed today was the tiling. Now, the foreground (pink/brick-ish layer) will tile seamlessly.
And more importantly- there are now steam grates!
Two of every three foregrounds will have steam grates that will shoot up plumes of steam in a variety of colors that match the aesthetic of the game. They do not do damage, but perhaps one day could?
Files
Project Scavenger [v1.00d - Prototype] 14 MB
1 day ago
Project Scavenger
Run. Drill. Survive.
| Status | Prototype |
| Author | CrunchMoonkiss |
| Genre | Platformer, Shooter |
| Tags | 2D, Endless Runner, Pixel Art, Retro, Sci-fi, Short, Side Scroller, Singleplayer |
More posts
- v1.01a- Major camera fix!1 day ago
- v1.00c - Longer theme & game music!2 days ago
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